TAMSVIZ
Visualization and annotation tool for ROS
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This is the complete list of members for InstancedMeshRenderer, including all inherited members.
_interact_callback (defined in MeshRenderer) | MeshRenderer | protected |
_material (defined in MeshRenderer) | MeshRenderer | protected |
_mesh (defined in MeshRenderer) | MeshRenderer | protected |
_parent_pose (defined in MeshRenderer) | MeshRenderer | protected |
_render_options (defined in MeshRenderer) | MeshRenderer | protected |
_render_options_2 (defined in MeshRenderer) | MeshRenderer | protected |
addInstance(const Eigen::Isometry3d &pose) (defined in InstancedMeshRenderer) | InstancedMeshRenderer | |
clearInstances() (defined in InstancedMeshRenderer) | InstancedMeshRenderer | |
connect(const std::shared_ptr< SceneNode > &child) (defined in SceneNode) | SceneNode | |
create(const Args &...args) (defined in SceneNode) | SceneNode | inline |
frame() const (defined in SceneNode) | SceneNode | inline |
frame(const Frame &frame) (defined in SceneNode) | SceneNode | inline |
frame(const std::string &name) (defined in SceneNode) | SceneNode | inline |
framePose() const (defined in SceneNode) | SceneNode | inline |
hide() (defined in SceneNode) | SceneNode | inline |
InstancedMeshRenderer(const std::shared_ptr< Mesh > &mesh, std::shared_ptr< const Material > material) (defined in InstancedMeshRenderer) | InstancedMeshRenderer | |
interact(const Interaction &interaction) override (defined in MeshRenderer) | MeshRenderer | virtual |
materialRenderer() (defined in MeshRenderer) | MeshRenderer | |
mesh() const (defined in MeshRenderer) | MeshRenderer | |
MeshRenderer(const MeshRenderer &)=delete (defined in MeshRenderer) | MeshRenderer | |
MeshRenderer(const std::shared_ptr< Mesh > &mesh, const std::shared_ptr< MaterialRenderer > &material) (defined in MeshRenderer) | MeshRenderer | |
MeshRenderer(const std::shared_ptr< Mesh > &mesh, std::shared_ptr< const Material > material, std::shared_ptr< const MaterialOverride > material_override=nullptr) (defined in MeshRenderer) | MeshRenderer | |
MeshRenderer(const std::shared_ptr< Mesh > &mesh, std::shared_ptr< const Material > material, const Eigen::Isometry3d &pose) (defined in MeshRenderer) | MeshRenderer | |
MeshRenderer(const std::shared_ptr< Mesh > &mesh, std::shared_ptr< const Material > material, const std::function< void(const Interaction &)> &interact_callback) (defined in MeshRenderer) | MeshRenderer | |
operator=(const MeshRenderer &)=delete (defined in MeshRenderer) | MeshRenderer | |
operator=(const SceneNode &)=delete (defined in SceneNode) | SceneNode | |
options(const RenderOptions &options) (defined in MeshRenderer) | MeshRenderer | |
options() const (defined in MeshRenderer) | MeshRenderer | |
options() (defined in MeshRenderer) | MeshRenderer | |
pick(uint32_t id) const override (defined in MeshRenderer) | MeshRenderer | virtual |
pose(const Eigen::Isometry3d &pose) (defined in SceneNode) | SceneNode | inline |
pose(const Eigen::Affine3d &pose) (defined in SceneNode) | SceneNode | inline |
pose() const (defined in SceneNode) | SceneNode | inline |
renderAsync(const RenderAsyncContext &context) override (defined in InstancedMeshRenderer) | InstancedMeshRenderer | virtual |
renderPose() const (defined in SceneNode) | SceneNode | inline |
renderSync(const RenderSyncContext &context) override (defined in MeshRenderer) | MeshRenderer | virtual |
renderSyncRecursive(const RenderSyncContext &context, SceneContext &scene_context) (defined in SceneNode) | SceneNode | |
SceneNode() (defined in SceneNode) | SceneNode | |
SceneNode(const SceneNode &)=delete (defined in SceneNode) | SceneNode | |
show() (defined in SceneNode) | SceneNode | inline |
visible() const (defined in SceneNode) | SceneNode | inline |
visible(bool v) (defined in SceneNode) | SceneNode | inline |
~MeshRenderer() (defined in MeshRenderer) | MeshRenderer | |
~SceneNode() (defined in SceneNode) | SceneNode |