TAMSVIZ
Visualization and annotation tool for ROS
MeshRenderer Member List

This is the complete list of members for MeshRenderer, including all inherited members.

_interact_callback (defined in MeshRenderer)MeshRendererprotected
_material (defined in MeshRenderer)MeshRendererprotected
_mesh (defined in MeshRenderer)MeshRendererprotected
_parent_pose (defined in MeshRenderer)MeshRendererprotected
_render_options (defined in MeshRenderer)MeshRendererprotected
_render_options_2 (defined in MeshRenderer)MeshRendererprotected
connect(const std::shared_ptr< SceneNode > &child) (defined in SceneNode)SceneNode
create(const Args &...args) (defined in SceneNode)SceneNodeinline
frame() const (defined in SceneNode)SceneNodeinline
frame(const Frame &frame) (defined in SceneNode)SceneNodeinline
frame(const std::string &name) (defined in SceneNode)SceneNodeinline
framePose() const (defined in SceneNode)SceneNodeinline
hide() (defined in SceneNode)SceneNodeinline
interact(const Interaction &interaction) override (defined in MeshRenderer)MeshRenderervirtual
materialRenderer() (defined in MeshRenderer)MeshRenderer
mesh() const (defined in MeshRenderer)MeshRenderer
MeshRenderer(const MeshRenderer &)=delete (defined in MeshRenderer)MeshRenderer
MeshRenderer(const std::shared_ptr< Mesh > &mesh, const std::shared_ptr< MaterialRenderer > &material) (defined in MeshRenderer)MeshRenderer
MeshRenderer(const std::shared_ptr< Mesh > &mesh, std::shared_ptr< const Material > material, std::shared_ptr< const MaterialOverride > material_override=nullptr) (defined in MeshRenderer)MeshRenderer
MeshRenderer(const std::shared_ptr< Mesh > &mesh, std::shared_ptr< const Material > material, const Eigen::Isometry3d &pose) (defined in MeshRenderer)MeshRenderer
MeshRenderer(const std::shared_ptr< Mesh > &mesh, std::shared_ptr< const Material > material, const std::function< void(const Interaction &)> &interact_callback) (defined in MeshRenderer)MeshRenderer
operator=(const MeshRenderer &)=delete (defined in MeshRenderer)MeshRenderer
operator=(const SceneNode &)=delete (defined in SceneNode)SceneNode
options(const RenderOptions &options) (defined in MeshRenderer)MeshRenderer
options() const (defined in MeshRenderer)MeshRenderer
options() (defined in MeshRenderer)MeshRenderer
pick(uint32_t id) const override (defined in MeshRenderer)MeshRenderervirtual
pose(const Eigen::Isometry3d &pose) (defined in SceneNode)SceneNodeinline
pose(const Eigen::Affine3d &pose) (defined in SceneNode)SceneNodeinline
pose() const (defined in SceneNode)SceneNodeinline
renderAsync(const RenderAsyncContext &context) override (defined in MeshRenderer)MeshRenderervirtual
renderPose() const (defined in SceneNode)SceneNodeinline
renderSync(const RenderSyncContext &context) override (defined in MeshRenderer)MeshRenderervirtual
renderSyncRecursive(const RenderSyncContext &context, SceneContext &scene_context) (defined in SceneNode)SceneNode
SceneNode() (defined in SceneNode)SceneNode
SceneNode(const SceneNode &)=delete (defined in SceneNode)SceneNode
show() (defined in SceneNode)SceneNodeinline
visible() const (defined in SceneNode)SceneNodeinline
visible(bool v) (defined in SceneNode)SceneNodeinline
~MeshRenderer() (defined in MeshRenderer)MeshRenderer
~SceneNode() (defined in SceneNode)SceneNode