TAMSVIZ
Visualization and annotation tool for ROS
PointPublisherDisplay Member List

This is the complete list of members for PointPublisherDisplay, including all inherited members.

_markers (defined in InteractiveMarkerDisplayBase)InteractiveMarkerDisplayBaseprotected
_params (defined in InteractiveMarkerDisplayBase)InteractiveMarkerDisplayBaseprotected
_publish_watcher (defined in InteractivePoseDisplayBase)InteractivePoseDisplayBaseprotected
addProperty(Property property) (defined in Object)Object
assignNewId() (defined in Object)Object
Display() (defined in Display)Displayprotected
id() const (defined in Object)Objectinline
interact(const Interaction &interaction) override (defined in InteractivePoseDisplayBase)InteractivePoseDisplayBasevirtual
InteractiveMarkerDisplayBase() (defined in InteractiveMarkerDisplayBase)InteractiveMarkerDisplayBaseprotected
InteractivePoseDisplayBase() (defined in InteractivePoseDisplayBase)InteractivePoseDisplayBaseprotected
makePointMarker() (defined in InteractiveMarkerDisplayBase)InteractiveMarkerDisplayBaseprotected
makePoseMarker() (defined in InteractiveMarkerDisplayBase)InteractiveMarkerDisplayBaseprotected
makeRotationMarker() (defined in InteractiveMarkerDisplayBase)InteractiveMarkerDisplayBaseprotected
MeshDisplayBase() (defined in MeshDisplayBase)MeshDisplayBaseinlineprotected
node() (defined in MeshDisplayBase)MeshDisplayBaseinline
Object() (defined in Object)Object
Object(const Object &)=delete (defined in Object)Object
objectProperties() const (defined in Object)Object
objectProperties() (defined in Object)Object
operator=(const Object &)=delete (defined in Object)Object
pick(uint32_t id) const override (defined in MeshDisplayBase)MeshDisplayBasevirtual
PointPublisherDisplay() (defined in PointPublisherDisplay)PointPublisherDisplayinline
properties() const (defined in Object)Object
properties() (defined in Object)Object
PROPERTY(std::string, topic) (defined in PointPublisherDisplay)PointPublisherDisplay
PROPERTY(Frame, frame) (defined in InteractivePoseDisplayBase)InteractivePoseDisplayBase
PROPERTY(Pose, transform) (defined in InteractivePoseDisplayBase)InteractivePoseDisplayBase
PROPERTY(double, scale, 1.0, min=0.0) (defined in InteractivePoseDisplayBase)InteractivePoseDisplayBase
PROPERTY(bool, visible, true) (defined in MeshDisplayBase)MeshDisplayBase
PROPERTY(std::string, name,"Display", hidden=true) (defined in Display)Display
publish(const std::string &frame, const Eigen::Isometry3d &pose) override (defined in PointPublisherDisplay)PointPublisherDisplayinlinevirtual
publisherClock() (defined in InteractivePoseDisplayBase)InteractivePoseDisplayBaseinlineprotectedstatic
recurse(const F &f) -> decltype(f(std::shared_ptr< Display >(), std::shared_ptr< Display >())) (defined in Display)Displayinline
recurse(const F &f) -> decltype(f(std::shared_ptr< Display >())) (defined in Display)Displayinline
refresh() override (defined in InteractivePoseDisplayBase)InteractivePoseDisplayBasevirtual
refreshRecursive() (defined in Display)Displayvirtual
renderAsync(const RenderAsyncContext &context) override (defined in MeshDisplayBase)MeshDisplayBasevirtual
renderSync(const RenderSyncContext &context) override (defined in InteractivePoseDisplayBase)InteractivePoseDisplayBasevirtual
renderSyncRecursive(const RenderSyncContext &context) (defined in Display)Displayinlinevirtual
setId(uint64_t id) (defined in Object)Object
type() const (defined in Object)Object
~Display() (defined in Display)Displayinlineprotectedvirtual
~InteractivePoseDisplayBase() (defined in InteractivePoseDisplayBase)InteractivePoseDisplayBaseprotected
~Object() (defined in Object)Objectvirtual