TAMSVIZ
Visualization and annotation tool for ROS
TextRenderer Member List

This is the complete list of members for TextRenderer, including all inherited members.

connect(const std::shared_ptr< SceneNode > &child) (defined in SceneNode)SceneNode
create(const Args &...args) (defined in SceneNode)SceneNodeinline
frame() const (defined in SceneNode)SceneNodeinline
frame(const Frame &frame) (defined in SceneNode)SceneNodeinline
frame(const std::string &name) (defined in SceneNode)SceneNodeinline
framePose() const (defined in SceneNode)SceneNodeinline
hide() (defined in SceneNode)SceneNodeinline
interact(const Interaction &interaction) (defined in SceneNode)SceneNodevirtual
offset(const Eigen::Vector2d &offset) (defined in TextRenderer)TextRendererinline
offset() const (defined in TextRenderer)TextRendererinline
operator=(const SceneNode &)=delete (defined in SceneNode)SceneNode
pick(uint32_t id) const override (defined in TextRenderer)TextRenderervirtual
pose(const Eigen::Isometry3d &pose) (defined in SceneNode)SceneNodeinline
pose(const Eigen::Affine3d &pose) (defined in SceneNode)SceneNodeinline
pose() const (defined in SceneNode)SceneNodeinline
renderAsync(const RenderAsyncContext &context) override (defined in TextRenderer)TextRenderervirtual
renderPose() const (defined in SceneNode)SceneNodeinline
renderSync(const RenderSyncContext &context) override (defined in TextRenderer)TextRenderervirtual
renderSyncRecursive(const RenderSyncContext &context, SceneContext &scene_context) (defined in SceneNode)SceneNode
SceneNode() (defined in SceneNode)SceneNode
SceneNode(const SceneNode &)=delete (defined in SceneNode)SceneNode
show() (defined in SceneNode)SceneNodeinline
size(double s) (defined in TextRenderer)TextRendererinline
size() const (defined in TextRenderer)TextRendererinline
text() const (defined in TextRenderer)TextRendererinline
text(const std::string &text) (defined in TextRenderer)TextRendererinline
TextRenderer(const std::shared_ptr< Material > &material=nullptr) (defined in TextRenderer)TextRenderer
viewFacing(bool v) (defined in TextRenderer)TextRendererinline
viewFacing() const (defined in TextRenderer)TextRendererinline
visible() const (defined in SceneNode)SceneNodeinline
visible(bool v) (defined in SceneNode)SceneNodeinline
~SceneNode() (defined in SceneNode)SceneNode