TAMSVIZ
Visualization and annotation tool for ROS
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This is the complete list of members for BoxDisplay, including all inherited members.
_mesh_renderer (defined in ShapeDisplay) | ShapeDisplay | |
_watcher (defined in ShapeDisplay) | ShapeDisplay | |
addProperty(Property property) (defined in Object) | Object | |
assignNewId() (defined in Object) | Object | |
BoxDisplay() (defined in BoxDisplay) | BoxDisplay | inline |
Display() (defined in Display) | Display | protected |
FrameDisplayBase() (defined in FrameDisplayBase) | FrameDisplayBase | inlineprotected |
framePose() const (defined in FrameDisplayMixin) | FrameDisplayMixin | inline |
globalPose() const (defined in GenericFrameDisplay< MeshDisplayBase >) | GenericFrameDisplay< MeshDisplayBase > | inline |
id() const (defined in Object) | Object | inline |
interact(const Interaction &interaction) override (defined in MeshDisplayBase) | MeshDisplayBase | virtual |
MeshDisplayBase() (defined in MeshDisplayBase) | MeshDisplayBase | inlineprotected |
node() (defined in MeshDisplayBase) | MeshDisplayBase | inline |
Object() (defined in Object) | Object | |
Object(const Object &)=delete (defined in Object) | Object | |
objectProperties() const (defined in Object) | Object | |
objectProperties() (defined in Object) | Object | |
operator=(const Object &)=delete (defined in Object) | Object | |
pick(uint32_t id) const override (defined in MeshDisplayBase) | MeshDisplayBase | virtual |
properties() const (defined in Object) | Object | |
properties() (defined in Object) | Object | |
PROPERTY(SizeVector3d, size) (defined in BoxDisplay) | BoxDisplay | |
PROPERTY(std::shared_ptr< Material >, material, std::make_shared< Material >()) (defined in ShapeDisplay) | ShapeDisplay | |
PROPERTY(Frame, frame) (defined in GenericFrameDisplay< MeshDisplayBase >) | GenericFrameDisplay< MeshDisplayBase > | |
PROPERTY(Pose, transform) (defined in GenericFrameDisplay< MeshDisplayBase >) | GenericFrameDisplay< MeshDisplayBase > | |
PROPERTY(bool, visible, true) (defined in MeshDisplayBase) | MeshDisplayBase | |
PROPERTY(std::string, name,"Display", hidden=true) (defined in Display) | Display | |
recurse(const F &f) -> decltype(f(std::shared_ptr< Display >(), std::shared_ptr< Display >())) (defined in Display) | Display | inline |
recurse(const F &f) -> decltype(f(std::shared_ptr< Display >())) (defined in Display) | Display | inline |
refresh() (defined in Display) | Display | virtual |
refreshRecursive() (defined in Display) | Display | virtual |
renderAsync(const RenderAsyncContext &context) override (defined in MeshDisplayBase) | MeshDisplayBase | virtual |
renderSync(const RenderSyncContext &context) override (defined in BoxDisplay) | BoxDisplay | inlinevirtual |
renderSyncRecursive(const RenderSyncContext &context) override (defined in GenericFrameDisplay< MeshDisplayBase >) | GenericFrameDisplay< MeshDisplayBase > | inlinevirtual |
renderSyncRecursiveImpl(const RenderSyncContext &context, Display *display, Frame &frame, const Pose &transform) (defined in FrameDisplayMixin) | FrameDisplayMixin | protected |
setId(uint64_t id) (defined in Object) | Object | |
ShapeDisplay(const std::shared_ptr< Mesh > &mesh=nullptr) (defined in ShapeDisplay) | ShapeDisplay | protected |
type() const (defined in Object) | Object | |
~Display() (defined in Display) | Display | inlineprotectedvirtual |
~Object() (defined in Object) | Object | virtual |