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TAMSVIZ
Visualization and annotation tool for ROS
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This is the complete list of members for DirectionalLight, including all inherited members.
| addProperty(Property property) (defined in Object) | Object | |
| assignNewId() (defined in Object) | Object | |
| Display() (defined in Display) | Display | protected |
| FrameDisplayBase() (defined in FrameDisplayBase) | FrameDisplayBase | inlineprotected |
| framePose() const (defined in FrameDisplayMixin) | FrameDisplayMixin | inline |
| globalPose() const (defined in GenericFrameDisplay< MeshDisplayBase >) | GenericFrameDisplay< MeshDisplayBase > | inline |
| id() const (defined in Object) | Object | inline |
| interact(const Interaction &interaction) override (defined in MeshDisplayBase) | MeshDisplayBase | virtual |
| LightDisplayBase() (defined in LightDisplayBase) | LightDisplayBase | inlineprotected |
| MeshDisplayBase() (defined in MeshDisplayBase) | MeshDisplayBase | inlineprotected |
| node() (defined in MeshDisplayBase) | MeshDisplayBase | inline |
| Object() (defined in Object) | Object | |
| Object(const Object &)=delete (defined in Object) | Object | |
| objectProperties() const (defined in Object) | Object | |
| objectProperties() (defined in Object) | Object | |
| operator=(const Object &)=delete (defined in Object) | Object | |
| pick(uint32_t id) const override (defined in MeshDisplayBase) | MeshDisplayBase | virtual |
| properties() const (defined in Object) | Object | |
| properties() (defined in Object) | Object | |
| PROPERTY(Color3, color, Color3()) (defined in LightDisplayBase) | LightDisplayBase | |
| PROPERTY(double, brightness, 1.0, min=0.0) (defined in LightDisplayBase) | LightDisplayBase | |
| PROPERTY(bool, viewSpace, false) (defined in LightDisplayBase) | LightDisplayBase | |
| PROPERTY(Frame, frame) (defined in GenericFrameDisplay< MeshDisplayBase >) | GenericFrameDisplay< MeshDisplayBase > | |
| PROPERTY(Pose, transform) (defined in GenericFrameDisplay< MeshDisplayBase >) | GenericFrameDisplay< MeshDisplayBase > | |
| PROPERTY(bool, visible, true) (defined in MeshDisplayBase) | MeshDisplayBase | |
| PROPERTY(std::string, name,"Display", hidden=true) (defined in Display) | Display | |
| recurse(const F &f) -> decltype(f(std::shared_ptr< Display >(), std::shared_ptr< Display >())) (defined in Display) | Display | inline |
| recurse(const F &f) -> decltype(f(std::shared_ptr< Display >())) (defined in Display) | Display | inline |
| refresh() (defined in Display) | Display | virtual |
| refreshRecursive() (defined in Display) | Display | virtual |
| renderAsync(const RenderAsyncContext &context) override (defined in MeshDisplayBase) | MeshDisplayBase | virtual |
| renderSync(const RenderSyncContext &context) override (defined in DirectionalLight) | DirectionalLight | inlinevirtual |
| renderSyncRecursive(const RenderSyncContext &context) override (defined in GenericFrameDisplay< MeshDisplayBase >) | GenericFrameDisplay< MeshDisplayBase > | inlinevirtual |
| renderSyncRecursiveImpl(const RenderSyncContext &context, Display *display, Frame &frame, const Pose &transform) (defined in FrameDisplayMixin) | FrameDisplayMixin | protected |
| setId(uint64_t id) (defined in Object) | Object | |
| type() const (defined in Object) | Object | |
| ~Display() (defined in Display) | Display | inlineprotectedvirtual |
| ~Object() (defined in Object) | Object | virtual |
1.8.11