TAMSVIZ
Visualization and annotation tool for ROS
SphereDisplay Member List

This is the complete list of members for SphereDisplay, including all inherited members.

_mesh_renderer (defined in ShapeDisplay)ShapeDisplay
_watcher (defined in ShapeDisplay)ShapeDisplay
addProperty(Property property) (defined in Object)Object
assignNewId() (defined in Object)Object
Display() (defined in Display)Displayprotected
FrameDisplayBase() (defined in FrameDisplayBase)FrameDisplayBaseinlineprotected
framePose() const (defined in FrameDisplayMixin)FrameDisplayMixininline
globalPose() const (defined in GenericFrameDisplay< MeshDisplayBase >)GenericFrameDisplay< MeshDisplayBase >inline
id() const (defined in Object)Objectinline
interact(const Interaction &interaction) override (defined in MeshDisplayBase)MeshDisplayBasevirtual
MeshDisplayBase() (defined in MeshDisplayBase)MeshDisplayBaseinlineprotected
node() (defined in MeshDisplayBase)MeshDisplayBaseinline
Object() (defined in Object)Object
Object(const Object &)=delete (defined in Object)Object
objectProperties() const (defined in Object)Object
objectProperties() (defined in Object)Object
operator=(const Object &)=delete (defined in Object)Object
pick(uint32_t id) const override (defined in MeshDisplayBase)MeshDisplayBasevirtual
properties() const (defined in Object)Object
properties() (defined in Object)Object
PROPERTY(double, radius, 0.5, min=0.0) (defined in SphereDisplay)SphereDisplay
PROPERTY(int, rings, 16, min=3) (defined in SphereDisplay)SphereDisplay
PROPERTY(int, segments, 32, min=3) (defined in SphereDisplay)SphereDisplay
PROPERTY(std::shared_ptr< Material >, material, std::make_shared< Material >()) (defined in ShapeDisplay)ShapeDisplay
PROPERTY(Frame, frame) (defined in GenericFrameDisplay< MeshDisplayBase >)GenericFrameDisplay< MeshDisplayBase >
PROPERTY(Pose, transform) (defined in GenericFrameDisplay< MeshDisplayBase >)GenericFrameDisplay< MeshDisplayBase >
PROPERTY(bool, visible, true) (defined in MeshDisplayBase)MeshDisplayBase
PROPERTY(std::string, name,"Display", hidden=true) (defined in Display)Display
recurse(const F &f) -> decltype(f(std::shared_ptr< Display >(), std::shared_ptr< Display >())) (defined in Display)Displayinline
recurse(const F &f) -> decltype(f(std::shared_ptr< Display >())) (defined in Display)Displayinline
refresh() (defined in Display)Displayvirtual
refreshRecursive() (defined in Display)Displayvirtual
renderAsync(const RenderAsyncContext &context) override (defined in MeshDisplayBase)MeshDisplayBasevirtual
renderSync(const RenderSyncContext &context) override (defined in SphereDisplay)SphereDisplayinlinevirtual
renderSyncRecursive(const RenderSyncContext &context) override (defined in GenericFrameDisplay< MeshDisplayBase >)GenericFrameDisplay< MeshDisplayBase >inlinevirtual
renderSyncRecursiveImpl(const RenderSyncContext &context, Display *display, Frame &frame, const Pose &transform) (defined in FrameDisplayMixin)FrameDisplayMixinprotected
setId(uint64_t id) (defined in Object)Object
ShapeDisplay(const std::shared_ptr< Mesh > &mesh=nullptr) (defined in ShapeDisplay)ShapeDisplayprotected
SphereDisplay() (defined in SphereDisplay)SphereDisplayinline
type() const (defined in Object)Object
~Display() (defined in Display)Displayinlineprotectedvirtual
~Object() (defined in Object)Objectvirtual