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    TAMSVIZ
    
   Visualization and annotation tool for ROS 
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Public Member Functions | |
| PROPERTY (double, radius, 0.01, min=0.0) | |
| PROPERTY (double, length, 0.2, min=0.0) | |
| PROPERTY (std::shared_ptr< Material >, material, std::make_shared< Material >(1, 1, 1)) | |
| virtual void | renderSync (const RenderSyncContext &context) override | 
  Public Member Functions inherited from MeshDisplayBase | |
| PROPERTY (bool, visible, true) | |
| const std::shared_ptr< SceneNode > & | node () | 
| virtual void | renderAsync (const RenderAsyncContext &context) override | 
| virtual bool | pick (uint32_t id) const override | 
| virtual bool | interact (const Interaction &interaction) override | 
  Public Member Functions inherited from Display | |
| PROPERTY (std::string, name,"Display", hidden=true) | |
| template<class F > | |
| auto | recurse (const F &f) -> decltype(f(std::shared_ptr< Display >(), std::shared_ptr< Display >())) | 
| template<class F > | |
| auto | recurse (const F &f) -> decltype(f(std::shared_ptr< Display >())) | 
| virtual void | renderSyncRecursive (const RenderSyncContext &context) | 
| virtual void | refreshRecursive () | 
| virtual void | refresh () | 
  Public Member Functions inherited from Object | |
| Object (const Object &)=delete | |
| Object & | operator= (const Object &)=delete | 
| std::shared_ptr< const Type > | type () const | 
| PropertyList< const Property > | properties () const | 
| PropertyList< const Property > | objectProperties () const | 
| PropertyList< Property > | properties () | 
| PropertyList< Property > | objectProperties () | 
| void | addProperty (Property property) | 
| uint64_t | id () const | 
| void | assignNewId () | 
| void | setId (uint64_t id) | 
| template<class F > | |
| auto | recurse (const F &f) -> decltype(f(std::shared_ptr< Object >(), std::shared_ptr< Object >())) | 
| template<class F > | |
| auto | recurse (const F &f) -> decltype(f(std::shared_ptr< Object >())) | 
Public Attributes | |
| std::vector< Frame > | _frames | 
| std::shared_ptr< InstancedMeshRenderer > | _mesh_renderer | 
| Watcher | _watcher | 
Definition at line 8 of file transform.h.
 1.8.11