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| PROPERTY (TopicProperty< visualization_msgs::MarkerArray >, topic,"visualization_marker_array") |
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| PROPERTY (std::shared_ptr< MaterialOverride >, materialOverride, _material_override) |
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| PROPERTY (bool, visible, true) |
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const std::shared_ptr< SceneNode > & | node () |
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virtual void | renderSync (const RenderSyncContext &context) override |
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virtual void | renderAsync (const RenderAsyncContext &context) override |
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virtual bool | pick (uint32_t id) const override |
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virtual bool | interact (const Interaction &interaction) override |
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| PROPERTY (std::string, name,"Display", hidden=true) |
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template<class F > |
auto | recurse (const F &f) -> decltype(f(std::shared_ptr< Display >(), std::shared_ptr< Display >())) |
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template<class F > |
auto | recurse (const F &f) -> decltype(f(std::shared_ptr< Display >())) |
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virtual void | renderSyncRecursive (const RenderSyncContext &context) |
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virtual void | refreshRecursive () |
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virtual void | refresh () |
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| Object (const Object &)=delete |
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Object & | operator= (const Object &)=delete |
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std::shared_ptr< const Type > | type () const |
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PropertyList< const Property > | properties () const |
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PropertyList< const Property > | objectProperties () const |
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PropertyList< Property > | properties () |
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PropertyList< Property > | objectProperties () |
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void | addProperty (Property property) |
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uint64_t | id () const |
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void | assignNewId () |
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void | setId (uint64_t id) |
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template<class F > |
auto | recurse (const F &f) -> decltype(f(std::shared_ptr< Object >(), std::shared_ptr< Object >())) |
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template<class F > |
auto | recurse (const F &f) -> decltype(f(std::shared_ptr< Object >())) |
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void | update (const visualization_msgs::Marker &marker) |
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void | update (const visualization_msgs::MarkerArray &marker_array) |
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std::shared_ptr< MaterialOverride > | _material_override |
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std::shared_ptr< VisualizationMarkerArray > | _marker_array |
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Definition at line 107 of file marker.h.
The documentation for this class was generated from the following files: